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Game Review by Neil Thomson |
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Publisher:
Queen Games
Style: Strategic Board Game
Players: 3-4
Time: 60-80 minutes
Ages: 10+
Difficulty: Moderate
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| Game
Overview
Have
you ever wanted to build a mighty industrial
empire? If so, then Industria is for you.
The theme is fairly unique and it is woven
throughout the game to make the experience
seem real and worthwhile.
The board is beautifully illustrated and
depicts four areas. The factory area is
key and these can be purchased throughout
the game. The game operates over 5 Eras
(an Era track is another of the 4 areas)
and the factories are placed in rows to
correspond to the Eras. The factories become
more modern with each new row down the board,
a nice touch. The first row contains things
like the Gold Mine and Brick Factory whilst
the last row contains a Bio-tech Plant.
These little touches help Industria shine.
The 2nd main section is the Technology track
and this includes many of the techs that
helped the world modernise such as the Steam
Engine. The technologies also modernise
as they get to the 5th Era. The final area
is the scoring track (in the form of cogs).
The aim of the game is to acquire the most
victory points. Each Era contains a certain
number of tiles and these are put up for
auction. The tiles include technologies,
bonus tiles (canal, port, rail etc) and
resources. A unique bidding system is used
to auction the tiles and once the auction
is over they can use their remaining money
to purchase factories. The factories each
have a cost and some of them (all beyond
the 1st Era) require resources to build
them. Once a factory is purchased it is
owned by that player and no one else can
purchase it. Some factories only earn victory
points but others produce resources. These
resources will be needed to build the factories
in future Eras and this is a major element
of the play in Industria. When a player
builds a new factory they must pay a small
fee to the player owning the factory that
makes the resource they need. In this way
players can secure future revenue streams
for themselves to further advance their
empire.
The only way around this is to acquire the
resource tiles via the auction phase. The
technologies award large amounts of victory
points but no income and for this reason
the bidding on technologies can be fierce.
So the game is nicely balanced between the
need for factories for income and technologies
for victory points.
But hold your breath, here comes another
element to consider. The factory area and
technology area depict many links or paths
that connect the factories and technologies
to their like. If a player can acquire any
two that are linked by a path they will
earn a 3 point bonus. Careful planning and
good timing is a must. Many factories also
have 1 or 2 symbols on them. These symbols
represent the many bonus tiles I mentioned
earlier that are auctioned off. A player
will earn 2 bonus points for every factory
that depicts the symbol of a bonus tile
that they possess. This is yet another way
to plan ahead and maximise your investments.
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| The
Final Word
Industria is small (box size) and unassuming
but it is a very polished game and deserves
more exposure. It will challenge players
as the resources at your disposal are very
limited, but it is very satisfying to acquire
high scoring combinations. Good game play
and a game that looks great - what more
could you want!
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