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On
each turn, players set about developing their
colonies, which start as settlements, by gathering
and trading resources. Resources can then be
used to lay roads, build additional settlements
on those roads, upgrade settlements to cities
and purchase development cards which may enable
them to gather an army.
The
game revolves around the resource cards and
these are gained by clever placement of settlements
and cities.
The
map is made up of hex tiles and each terrain
produces one of the five resources. (forest-wood,
hill-clay, mountain-ore, pasture-wool and field-wheat)
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