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Elfenland + Elfengold
- Game Review by Neil Thomson
Publisher: Rio Grande
Style: Strategic Board Game
Players: 2-6
Time: 90+ minutes
Ages: 12 to Adult
Difficulty: Moderate
Awards: Speil des Jahres - 1998


Price: $80 - Buy Now
 
Game Overview

To avoid confusion lets start with the title. Elfenland is the base game and Elfengold is the expansion, which adds to the base game but makes it play many times better. For this reason this review is of the expanded Elfengold game play and I would recommend that you play with the expansion if at all possible. Ok that's settled. Elfengold was created by an industry guru in Alan Moon. The premise is simple like most good games. Each player is an elf embarking on a trial to adulthood. The aim is to visit as many of the 20 elvish cities as possible in only 6 game turns, using a variety of weird and wonderful transportation. Transport options include dragons, magic clouds, troll wagons, unicorns, wild pigs, elf cycles, ferries and wizards. The cities are dotted all over the game board and various terrains must be travelled through to reach each one. However each of the transport choices can only be used in certain terrains and even then some terrains are more expensive to travel through with some transports than others. The main game mechanic is the selection of transportation used to travel to the various cities. In order to travel a particular route a legal transport token for that terrain must be placed on it and the player must have the matching transport card in their hand. To ensure things are not too simple, each turn sees each player only receive two transport tokens to place on the board. The active player for the round then draws a further 8 random transport tokens. Each player must then bid on these tokens in an auction and of course the transport cards in their hands (between 1-6 usually) will dictate to a large degree which ones they require most. Their position on the board and the terrains that surround them are also an important consideration. Once all transport tokens have been purchased or passed up, players in turn can place these tokens on any given route. The aim being to create a continuous route to as many of the elvish cities as possible each turn. Once a route has been assigned a transport token, another one cannot be placed there by another player. This lends the game much of its strategy as players aim to limit the travelling options of their opponents whilst at the same time try to make best use of their tokens and those of others that may be within travelling distance. Each city has a value, which each player receives in the form of gold pieces for reaching it and these are used in future auction situations. At the end of turn 6 the best travelled elf wins.

 
The Final Word

Elfengold is an extremely fun game to play and it so well balanced that winning is usually a close run affair, which keeps all players interested to the end. The map's design is very stimulating and has been intricately created to offer player's immeasurable travelling options. The inclusion of hazard tiles allows the players to inhibit the best-laid plans of their opponents and as such these invoke fierce bidding wars at auction time. Elfengold can be learned in under 30 minutes and promises many years of enjoyment for gamers of all ages and experience levels.

 
Pick-up & Play
 
These games can be picked up and learned in 30 minutes or less making it ideal for new players. The rules are straightforward and can often be clearly understood without even playing the game. These games are great for all ages due to the minimal rules and options available. Don't make the mistake of regarding this category as too easy though as truly great games can be found here and it would be a folly for experienced gamers to overlook them.
 
 
Moderate
 
Moderate games can still be learnt in approximately 30 minutes but are designed to offer a greater depth of strategy. Games at this level will often appear straightforward at first but after several plays a greater sophistication will become apparent. This adds much to the games re-playability and will appeal to gamers that enjoy the variety of options available to them. The rules for these games can sometimes take several reads due to their intricate nature and therefore several play tests are required to fully clarify them. These games can appeal to hard-core gamers and infrequent gamers alike. A large number of gamers will find themselves playing games in this category.
 
 
Challenging
 
These games can still be learnt and enjoyed by newcomers to gaming but on the whole are best suited to the experienced gamer. The rulebook can be more akin to a small journal at times and the complexity is mentally challenging. These games are without a doubt still very enjoyable but they will take more work to prepare for and often require a serious commitment to play (large part of a day or weekend). These games often appeal to lovers of a particular genre or the regular miniatures gamer.
 
 
 
 
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